Библиотека AI-креатора

Ракурсы, движения камеры, переходы и стили — в готовых промптах с наглядными примерами. Бесплатно для всех креаторов.

Движения камеры — Переходы

2 приёма
  • Виртуальная камера проходит сквозь целую стеклянную стену музея к красному скульптурному стулу.

    Camera: pass-through objects. Movement: Move the virtual camera forward through the visible foreground surface into the space beyond it in one seamless shot. Speed: Smooth forward travel at a controlled pace. Framing: Keep the crossing point aligned with the optical axis and maintain focal length; let the surface fill and pass beyond the field of view as the far side becomes visible. Show a definite crossing: the near surface approaches, passes through the viewpoint, and is left behind as the camera continues into the far-side space. End: Finish clearly beyond the crossed surface, looking into

  • Камера отдаляется от круглой площади с красной скульптурой через город и побережье к виду Земли.

    Camera: earth zoom out. Movement: Pull vertically away from the starting location, expanding from local scale through city and landscape scale to an orbital view in one seamless shot. Speed: Continuously accelerating retreat, easing near the final scale. Framing: Keep the starting location on the same central viewing axis and maintain a consistent outward direction as progressively larger geography becomes visible. Preserve an outward path through nested scales; the original region becomes progressively smaller instead of jumping abruptly from a local view to space. End: Settle on a wide view