Назад к библиотеке

Paint-on-Glass Animation

Живопись на стекле

Мягкие мазки и полупрозрачные слои выглядят как краска, которую перемещают по стеклу. Подходит для атмосферных воспоминаний, портретов и тихих эмоциональных сцен.

Промпт

An animation still with the appearance of wet oil paint manipulated on glass. Build figures and surroundings from soft interwoven pigment masses, translucent dragged strokes and small thicker paint ridges. Let neighboring colors blend along selected edges while preserving the focal face and gesture through a few controlled sharper marks. Use wiped highlights, luminous thin paint and visible directional brush traces instead of ink outlines. Keep forms simplified and tactile, with a limited warm-cool palette and gently dissolving peripheral detail. The surface should feel wet and hand-worked, not digitally airbrushed. No cel outlines, dry chalky gouache, watercolor paper blooms, glossy 3D modeling or photographic sharpness.
Сгенерировать

Как использовать

Добавьте этот промпт к описанию своего персонажа, объекта или сцены.

Для улучшения результата можете ещё подгрузить референс картинки стиля.

Разные нейронки могут генерировать немного отличающиеся стили.

Статья по теме

Как получить нужный мультяшный стиль (дополнение к промптам на сайте)

Почему по одному промпту получаются разные мультяшные стили в NanoBanana, GPT Image, Midjourney и какой подход в создании мультяшных стилей лучше выбрать.

Похожие приёмы

  • Пастушок с тростниковой флейтой сидит на отдыхающем буйволе.

    East Asian ink-wash animation aesthetic on pale absorbent paper. Build characters and natural forms from expressive brush strokes that vary from dense black to transparent gray, using pressure changes, dry-brush breaks and soft ink diffusion. Suggest volume through a few overlapping washes rather than enclosed cel-color shapes. Faces and gestures use economical selective marks, with the strongest edges near the focal subject and peripheral forms dissolving into untouched paper. Allow at most one small muted vermilion accent. Keep the image airy and asymmetrically balanced. No calligraphy, seal

  • Девочка в шляпе-листе держит банку со светлячками на вечернем лесном рынке.

    Create one still frame of [SUBJECT] doing [SCENE] as a richly staged two-dimensional storybook animation. Draw the character with a simple rounded face, oversized clear eyes, small nose and mouth, confident dark outlines and flat cel-colored shapes. Place the character within a detailed but readable hand-painted environment of wood, foliage, lanterns or other scene-appropriate handmade architecture. Use deep forest green and warm amber light, layered foreground and background, selective soft painterly texture and atmospheric shafts of light. The character remains graphic and flat while the bac

  • Путник в красном плаще рассматривает компас среди заросших руин, нарисованных крупными пикселями.

    Create one still frame of [SUBJECT] doing [SCENE] as handcrafted high-quality pixel animation art. Build every character, prop and background from crisp square pixels on a consistent visible grid; use stepped edges, deliberate pixel clusters and a limited palette of olive green, muted khaki, brick red, cream and near-black. Apply hand-placed pixel highlights and compact shadow clusters rather than smooth airbrushed shading. Favor a mysterious adventure mood, clear silhouette and readable object shapes at game-sprite scale, with a simple layered background. Pixel size must remain consistent acr