Как получить нужный мультяшный стиль (дополнение к промптам на сайте)
Почему по одному промпту получаются разные мультяшные стили в NanoBanana, GPT Image, Midjourney и какой подход в создании мультяшных стилей лучше выбрать.
Classic Hand-Drawn Cel Animation
Чистый рисованный контур, выразительные округлые персонажи и простые тени на живописном фоне. Подходит для сказочных приключений, семейных историй и добрых рекламных сцен.
Traditional hand-drawn feature-animation aesthetic. Construct characters from rounded interlocking volumes with expressive brows, readable hands and a strong flowing line of action. Use tapered ink outlines, opaque local colors and one clearly bounded shadow tone on each form. Reserve small painted highlights for eyes and reflective objects. Backgrounds are hand-painted gouache with layered color masses and softer edges than the characters, creating depth without photographic blur. Favor balanced warm and cool colors, restrained surface detail and appealing silhouette separation. Keep skin, fabric and scenery visibly drawn; avoid glossy 3D rendering, realistic pores and heavy all-over texture.
Добавьте этот промпт к описанию своего персонажа, объекта или сцены.
Для улучшения результата можете ещё подгрузить референс картинки стиля.
Разные нейронки могут генерировать немного отличающиеся стили.

Как получить нужный мультяшный стиль (дополнение к промптам на сайте)
Почему по одному промпту получаются разные мультяшные стили в NanoBanana, GPT Image, Midjourney и какой подход в создании мультяшных стилей лучше выбрать.

Ink-Wash Animation
East Asian ink-wash animation aesthetic on pale absorbent paper. Build characters and natural forms from expressive brush strokes that vary from dense black to transparent gray, using pressure changes, dry-brush breaks and soft ink diffusion. Suggest volume through a few overlapping washes rather than enclosed cel-color shapes. Faces and gestures use economical selective marks, with the strongest edges near the focal subject and peripheral forms dissolving into untouched paper. Allow at most one small muted vermilion accent. Keep the image airy and asymmetrically balanced. No calligraphy, seal

Illustrative Storybook Animation
Create one still frame of [SUBJECT] doing [SCENE] as a richly staged two-dimensional storybook animation. Draw the character with a simple rounded face, oversized clear eyes, small nose and mouth, confident dark outlines and flat cel-colored shapes. Place the character within a detailed but readable hand-painted environment of wood, foliage, lanterns or other scene-appropriate handmade architecture. Use deep forest green and warm amber light, layered foreground and background, selective soft painterly texture and atmospheric shafts of light. The character remains graphic and flat while the bac
Pixel Animation
Create one still frame of [SUBJECT] doing [SCENE] as handcrafted high-quality pixel animation art. Build every character, prop and background from crisp square pixels on a consistent visible grid; use stepped edges, deliberate pixel clusters and a limited palette of olive green, muted khaki, brick red, cream and near-black. Apply hand-placed pixel highlights and compact shadow clusters rather than smooth airbrushed shading. Favor a mysterious adventure mood, clear silhouette and readable object shapes at game-sprite scale, with a simple layered background. Pixel size must remain consistent acr